The stigma they piercing damage. Size. Strigs reach maturity faster than most birdfolk races,around 15 years. Favorite Trick (2nd), Improved Tricks, Favorite Trick Travelers Tricks (4 options) At 6th level, you have gained enough mastery over one of your Travelers Tricks that you can use it whenever its needed. This allows them to support their allies, even when they are a class that isn't traditionally associated with support. Sometimes their driveto succeed can make it difficult for them to empathize with Size. A creature who has witnessed or heard tales of your ruthlessness makes this saving throw with disadvantage. Melee, ranged, some can even cast spells! They tend to form Languages. On a success, you may steal any one item that is not beingll You may take the Dash action while gliding to fly an addi- held or worn by the target. Hedges are compassionate, empathetic, andcreatures, results in fewer occasions for conflict. Then, take the number you While not exhaustive, weve provided examples of suitablerolled for the height modifier, and multiply it by the weight analogs for different kinds of animals from which a playablemodifier. Has anyone played at a table with one of the new tender subclasses or feats? Your size is Medium.birdfolk, they are the most likely to be found living among thehumblefolk. To this day, it is called the Scorched Grove, an arid field of ash that has since become home to many strange flame-infused creatures. Yet, where the treaty holds, vibrantThis accord was known as the Humblefolk Treaty and was humblefolk communities can still be found. Either way, the future of the Wood is yours to write. Not long after the founding of Alderheart, a massive forest fire known as The Great Calamity burned a portion of the Wood. Enhance your Humblewood experience with our official minis! I yearn to experience unique cultures and discover new places. Ability Score Increase. while climbing. WhileHumblewoodis not officialD&Dcontent created by Wizards of the Coast, it is incredibly flavorful, quite balanced, and it can be used to spice up anyD&Dcampaign. The Blessing of CairithThough their wariness has earned them a reputation as timid,cervans are cautious because they remain active and alert, and While its not unusual for some cervans to have smallgenerally prefer practice to contemplation. 2 I am looked upon as a traitor to my people.3 I harbor a terrible secret that might change how 3 My family wants me to return to the perch, but I people think of me if it got out. Before the Treaty, vulpin raiders CERVAN TRAITSand mapach thieves were serious threats. (Lawful)3 Egotism. I want to be clear of the Equipment: a set of Artisans Tools (one of your choice), a Bandit Coalition when it goes down. ISBN: 978-1-9990962-0-5 First Edition. While doing so, you continue to fall gentlyat a speed of 60 feet per round, taking no fall damage when20 Chapter 1 | Welcome to the WoodSubrace. Small sized and nimble, Jerbeens gain +2 dexterity, +1 charisma, and are quite mobile. As inveterate jacks-of-all-trades, bards possess a variety see problems from a new angle. A Deep Dive Review of the Humblewood Campaign Setting Box Set Age. and unequal treatment. Chapter 1 | Welcome to the Wood 25a I shall reclaim the Gasparian Isles and return my family to their homeland - Pico Piante, Swashbuckler Extraordinaire26 Chapter 1 | Welcome to the WoodJerbeen tiny yet brave Jerbeens are small mouse-like folk with long, furred tailsthat help them balance. The Humblewood was a lush and peaceful forest that hums with the Great Rhythm of nature. Great seen fight. Youyou. I'm playing college of the road and it sucks as hell, having to waste inspiration die to use core abilities of the class. Ability Score Increase. Your Wisdom score increases by 2. Subrace. They can reach a respectable old age by bird-folk standards, living around 80 years. Another way to sell the game is by showing off the art. Any good rat knows when its Languages: one of your choice4 time to flee a sinking ship. Some consider your aversion to heights a rejection6 and make my own way in the world. Its sights are set upon Alderheart, where those displaced by the flames seek a means of survival. While this ability's capabilities are dictated by a DM based on the materials that a Mapach has available to them, they can make a wide variety of tools and items, that allow them to adapt to any situation. Some are the space you finish your movement. Doing this requires you to roll your BardicInspiration die and take an amount of necrotic damage equal At 6th level you have learned, through practice, how toto the roll. The community domain focuses on the ties that bind all people together. You can speak, read, and write Birdfolkcreatures, known for their joviality and charm. Those who underestimate a bard from the useful pieces of knowledge picked up along the way. (2d4) lb.Corvum 4'4" +2d10 70 lb. Your unique insight allows unless we do something about it. You gain proficiency with the artisanSalt of the Earth tools of your choice: brewers supplies, carpenters tools, or smiths tools. A happy cervan is specially blessed by their Amaranthine Cairith, a sacred spiritone who is hard at work. ll You learn two languages of your choiceCollege of the Road Wanderers Lore Not an officially recognized college, the College of theRoad represents the personal and eclectic sets of skills, knowl- At 3rd level, you can share any useful tidbits of informa-edge, and techniques a wandering bard picks up along their tion you have come across in your travels to help others tojourney. After the implementation of increases by 2.the Humblefolk Treaty, many cervans continued to live by theold ways. Your truesight only functionsThe motives of night gods are often shrouded in mystery. This is not to say that hedges have never time, with many reaching 120 years or more.known strife, only that their proactive approach to mediation,coupled with their deep respect for the dignity of all living Alignment. The power ofthe Gods of community is in the security of home and hearth, Channel Divinity: Magnificent Feastand the joy of good company. It is recommended to do whatever makes the most sense for the kinds of The table below can be used to decide your characters worlds youd like to build and the kinds of stories youdheight and weight. Though, how long your repairs holdtogether is up to the GM. Ability Score Increase. You have a climb speed of 20 feet. On a failure you land in the nearest un-occupied space. Their meek demeanor and favor loose tunics, baggy trousers, flowing robes, and otherand deference in social situations has earned them a reputation clothes which fit easily over their quills. In truth, lumas have a unique perception of thetheir role in perch society. Raptors are lean, muscular hunters, but they standless than 4 feet tall. Due to this inherent advantage, along with their speedand power, strigs make excellent hunters and rangers. Chapter 1 | Welcome to the Wood 19Strig imposing yet kind Strigs are the most imposing of the birdfolk races. Something made you decide that path was nolonger worth pursuing, and you left that life behind. Aerial Defense. Darkvision. Alignment. Anythe type of damage it deals to your choice of either acid, cold, creature who deals damage to an ally with temporary hit pointsfire, lightning, or thunder (chosen when you cast the spell). ll You ignore difficult terrain. Only you can restore balance to the Wood.8 Introduction1 Chapter 1 | Welcome to the Wood 91 Welcome to the Wood the story beginsRaces of the Wood all walks of lifeT he various folk who make up the world of Humble- myths. ItLanguages of the Wood is seen as disrespectful to try and transcribe it using Birdfolk characters. Humblewood is a unique offshoot of Dungeons & Dragons with a focus on animal and bird racial varieties, and these are their most useful races. My friends are like family to me, canopy in ways perch-dwelling birdfolk cannot.3 and Ill keep trying to do right by them until the end. Your base walking speed increases to 35 feet. Bykind of great bureaucracy, but as sacred traditions passed from spending 10 minutes, you may create a number of delicious,generation to generation. Humblewood Review - Mephit James Blog same as your Bardic Inspiration die. At 14th level you can select a second favorite trick from among Travelers Tricks you know.36 Chapter 1 | Welcome to the WoodTravelers Trick Options At 14th level you have learned to shore up any weaknesses in your stance. It is a politetake the time to learn. The arrival of a pronghorn cervan is an event to cele- brate, as it can occur only once in a generation. You may also apply this technique to any attack roll you make with advantage. Talons. If you would fall at least 10 feet in this way, you may fly up to your movement speed in one direction you choose,For Personal Gain although you cannot choose to move upwards, landing in the space you finish your movement. Ability Score Increase. Resembling small hawks, eagles, and other birds of fall, and glide short distances. Though a greater stretch, the jerbeens speed, size, andare good examples. Otherwise, the sleepspell acts as normal. On a fail- ure, they must spend their reaction to attack a creature of your choice within 5 feet of them. in a battle on the high sea! 3 I believe in nature and goodness.6 I have found a new family on the forest floor, 4 I will work tirelessly to earn the respect of and they mean more to me than anything. Printed August 2019. Ability Score Increase. Your Dexterity score increases by 1. 6 Captain 4 I have trouble sleeping unless Im on the ground Lookouts typically watch the roads for any signs of Perch (or floor) in my bedroll.Guard patrols, signalling the team to bail if a heist looks toorisky. Within this book you will find all the tools you need to build your character, travel the land, and create your own Humblewood story. As a bonus action you can misdirect an opponent within 5 feet of you. Using this skill strains the eyes, and you mustwhenever possible. While incapable of truehelp you make your own Humblewood adventurer. Dexterity might be a trickier one to justify normally, but if you're trying to do it in combat anywaythen if you're fighting in a dextrous way it seems reasonable already to ask for that. Vulpin is a language of growls, snarls, and yips. You may use this technique against any creature that hasnt yet taken a turn in combat, or who you have successfully misdirected this turn. 7. Your Wisdom score increasesthem. tion from you, so long as you are on the same plane. I wanted to make a thread to talk about this subclass as I think it is soo fun:https://youtu.be/8lQ4OHyjF44. Additionally, whenever you hit with an improvised weapon, you may spend a bonus action to break it over your opponent. Get started with your first Humblewood campaign with our book and other accessories. This has grantedhedges special magical gifts, such as the ability to speak withthe smallest ground-dwelling creatures in the Wood, andthe power to cause flowers to bloom. r/humblewood. Only the truly foolhardy among them are taken in by Darkvision. Lumas tend to keep to themselves, preferring Fated. Remember serving to smuggle pilfered goods to fences. Your Constitution scorehard for others to gain their trust. Waterfowl, while those with more muted feathers would be better assuch as ducks or geese, could be used as visual inspiration sable lumas.for communities of gallus living by Humblewoods wetlands.Other fowl, such as peacocks, could also be used. Ive loved birds since I can remember, theyve always been how I connected to nature. You have proficiency in the Intimida-tion skill. Scroungecraft allows Mapach to spend up ten minutes at a time to cobble together makeshift items that, while not very sturdy, are quite functional. Did the tree have a story, or a family of owls living in it, or a fox kit that sheltered a storm beneath its branches? Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. Legends say there may even be a primal elemental force lurking within the Scorched Grove. a regular jump, but not while gliding. Size. This allows you to goad your foe into swinging in ways that can cause them to strike their allies, or which leave them open to a counterattack. Doing this destroys the weapon, but deals the maxi-remain within its area. Play Hawks And Doves Instead Of Orcs And Elves In Humblewood - Forbes Charisma is your spellcastingability for these spells. Over time, more and more humblefolk migrateddecisions which impact all of Humblewood. Your damage for an unarmed strike is 1d4 piercing damage. You have advantage on Strength saving throwsbe surmounted alone. As varied as the trees in the WoodRAPTOR VULPIN STRIG HEDGE Chapter 1 | Welcome to the Wood 33Raptor STANDARD LANGUAGES Raptors take after smaller birds of prey, like falcons and Language Typical Speakers Scripthawks, but using larger species, like eagles or vultures as a Birdfolk Birdfolk, Birdfolkreference would also work for raptor characters. Follow our Twitter! Brawler. You canselect your bandit specialty from the Bandit Specialty table, or Those who have chosen to leave the Coalition behind haveroll randomly. Connected to nature, I speak for the wind and divine its will for others. Ability Score Increase. Unless I missed something else, it doesn't give you a new way to triggera check, becausenormally using intimidation in combat would require your action unless you have a generous DM who lets you use it for free (which they probably shouldn't). Your Intelligence scoreincreases by 1. Using every trick at theirdisposal to gain the upper hand against their foes, the Scoff-law cows their enemy into submission, or overwhelms theirdefenses with a single cheap shot. With the expansion of the Humble-groups of habitants who call their perches home, to weather folk Treaty to allow humblefolk to call upon Perch Guardthe coming storm as they have so many times before. I do like the idea of it overall and I think it could be fun to play once you have clarification from the DM about using insults etc. Humblewood, and then go to the forest and see them for your-self. Bewitching Guile. Yet, when a diplomatic, tending towards good alignments. Their job often finds them working alone which makesthat suits your character. You know one cantrip from the sorcerer spell list.of birdfolk cities. Speed. This is the Humblewood, an ancient and magical place that hums an endless song, sung to the Great Rhythm of life and death. Tools, along with any other item that wouldhave built such interesting or unique creations achieve celebrity logically break on its first use (caltrops, arrows), will becomestatus among mapachs, going on to showcase their skills in useless afterward. normally leap in either case. When you reach 3rd level, you can castWood, though they channel it in specialized ways. Additionally, your Magnificent Feast produces twice as many foodstuffs, each of which can, when consumed, remove a single curse or disease affecting the target (including attunement to a cursed item).9th mass cure wounds, telepathic bond Chapter 1 | Welcome to the Wood 39Night Domain At 8th level, you can see normally in darkness, both magi- cal and nonmagical within 120 feet. When you cast the sleep spell, add your cleric level to the 15th Infamy, Blindside Improvementdice you roll to determine how many hit points of creaturesthe spell can affect. Furthermore, Hedges can take an action to roll themselves into a ball, increasing their AC to 19. Cervans who have seen visions in this proficiency in one of the following skills: Athlet-way are known as The Sighted, and after ics, Medicine, Nature, or Survival.this initial event, some will suddenly findthemselves receptive to visions of the past,present, and future.22 Chapter 1 | Welcome to the WoodSurge of Vigor. Your base walking speed is 30 feet.In the right situations, vulpins can be true friends, and in the Darkvision. As a huden gallus, you are of the land. If acreature hits you while you are curled up, youare knocked prone in your space at the endof the turn. Much of this stems ring chaotic alignments over lawful ones.from the fact that vulpins are ambitious. Printed in Canada.Contents Part 3: An Urgent Summons 1231. In the early years, the birdfolk and humblefolk lived close to each other in small villages around the forest. It often happens that while traveling, a bard ture may choose whether or not to add the Bardic Inspirationwinds up sharing their campfire with a motley assortment of die to this roll.wandering adventurers who may impart valuable lessons inexchange for a lively song or a well-told tale. of life and growth believed to watch over all cervans. This activity is considered an functional versions of common items using materials presentart form among mapachs, on par with the high art of other in your surroundings. (Good) An Odd Bird Among birdfolk you are somewhere between an oddity and Freedom. Being small and facing many threats in theworld, jerbeens are sensitive to the feelings of others, and tendtowards good alignments. While doing so, you continue to fall increases by 1.gently at a speed of 60 feet per round, taking no fall damagewhen you land. Even long lives compared to the rest of the Humblefolk, betweenunder such circumstances, cervans have maintained positions 100 and 150 years, something they attribute as much to theirof leadership and delegated responsibilities to make sure that way of life as the blessing of Cairith. RELATED: Dungeons & Dragons: 10 Rare Magic Items Youd be Lucky to Find. Vulpins cut dashing figures and are usually lean andothers. Additionally, a Luma immediately gains access to any any cantrip from the Sorcerer spell list, allowing a character to gain a synergistic spell they may not have previously had access to. You have advantage on saving throws againsttheir ability to find a use for just about anything. for your own safety. 3 I blindly trust in the power of my blessing.5 I seek out challenges to test myself. It is quite commonfor hedges to have a variety of animal friends who sharetheir home. wind itself.4 I feel kinship to a culture outside my own. Speak With Bugs. While other birdfolk might look down on gallus fortheir common ways, the gallus have excellent interpersonalskills.