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undefined reference to _imp____glutinitwithexit 12

dwarf99 Author. To use llibGlut32.a as it's known, Goto Project->Build Options. And also you will need to add an extra path to the GL include. You need to add more information like what were you trying to do? Press J to jump to the feed. ->everyone always gives really stupid non-answers. As a quickfix you can obviously rename this either in the project settings or rename the file itself. Now you should not receive the undefined reference to __imp_gl* errors. I really want to spread some modern CMake practice, and who knows it may lead you to solving the issue you have. I know that this response is over 3 years removed form the original posting, but I ran across this posting while researching and wanted to offer a response. With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. Does the author's website where you got it from have any "how to use & compile instructions"? Why are non-Western countries siding with China in the UN? GLUT 3.7 has its own built-in workaround where the executable's "exit" function pointer is covertly passed to GLUT. Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States"? glut32.dllSystem32SysWOW64, c++ - MinGW GLUT '_imp____glutInitWithExit@12' Stack Overflow freeglut it's not like you were helpful anyway dude, I've already dealt with days of "it's so simple you just need to follow this haha it's so easy". It is suggesting that you are missing a file in your sol'n is the glut.cpp file included in the sol'n? It says as a linker error this: c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x17):glcode.cpp: undefined reference to __glutInitWithExit@12' c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x3b):glcode.cpp: undefined reference to__glutCreateWindowWithExit@8 Asking for help, clarification, or responding to other answers. To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. I think you may need to add this line: #define GLUT_DISABLE_ATEXIT_HACK#include "gl/glut.h". MinGWGLUT'_imp ____ glutInitWithExit @ 12' Pythonc ++noob MinGWfreeglut Fixing undefined reference to dlopen and dlcose. Well, its probably not the same problem, but the first thing I do when I get a slew of similar type errors, I check to make sure my Library files are properly set up. 132. I'm asking because I've already tried a ton of sites, multiple times and there is no clear solution, at least to my knowledge. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : add_library(libfreeglut SHARED.) Polecam rzuci okiem na QOpenGLWidget. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. You need to start using both. Note that the __glut*WithExit routines should NEVER be called directly. How do you ensure that a red herring doesn't violate Chekhov's gun? Or theres another possibility. > undefined reference to `__imp_glutMainLoop'. Likewise if you need glut or glu library functions you want -lglut -lglu respectively. Need to see your code in order to say what you are doing wrong. In search directories > linker I put the folder address that contains freeglut's 64bit libraries. it isn't. Brought to you by: dcnieho, fayjf, fayjf2, jtsiomb, sjbaker. Undefined reference - should there be a difference between `a = -b;` and `a = -1*b;` and `a = 0-b` in C++? Youve probably checked all this out already, but it never hurts to double-check. Qt 3D scatter graph: how can I adjust the scale of an axis. #pragma comment(lib,"opengl32.lib") The error suggests that it is not being referenced/linked in. Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? How do I align things in the following tabular environment? Jaki jest sens si meczy z mieszaniem tych dwch bibliotek, tym bardziej jeli projekt ma by may? Understand that English isn't everyone's first language so be lenient of bad Connect and share knowledge within a single location that is structured and easy to search. Recovering from a blunder I made while emailing a professor, ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function, Is there a solutiuon to add special characters from software and how to do it. Third, if you're using glut then the lib is (usually) called glut32, not glut, so check what the name of the .lib or .a file actually is. MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12', C++ error: undefined reference to 'clock_gettime' and 'clock_settime', C++ Undefined Reference to vtable and inheritance, Undefined reference to _Unwind_Resume and __gxx_personality_v0, undefined reference to `pthread_create' Error when making C++11 application with ASIO and std::thread, Undefined reference to 'dlsym' and 'dlopen', undefined reference to and non-virtual thunk to, Undefined reference to `typeinfo for class' and undefined reference to `vtable for class', MinGW + Boost: undefined reference to `WSAStartup@8', Ubuntu 13.10 C++ OpenGL GLUT - linking issues - undefined reference to `glClearColor', SDL 2 Undefined Reference to "WinMain@16" and several SDL functions, Undefined reference to `yylex' in yyparse() while compiling using g++, bison and flex, undefined reference to `boost::chrono::system_clock::now()' - Boost, and cpp-netlib, Undefined reference to boost::python::detail::init_module and friends, Undefined reference to QMediaPlayer and QVideoWidget, Undefined reference error with new filesystem library and clang++7, GLEW and glfw compile error: undefined reference to symbol 'XConvertSelection', Link error: undefined reference to EVP_CIPHER_CTX_ and EVP_CIPHER_CTX_init, undefined reference to constructors and destructors, undefined reference to WinMain@16 when using boost with MinGW, gcc undefined reference even though ld finds the library and it contains the desired function, mingw building error: undefined reference to `__chkstk_ms', undefined reference to `libintl_gettext' with MinGW/MSYS and CMake, Fixing undefined reference to dlopen and dlcose, undefined reference to `__sync_val_compare_and_swap_4' error at compilation, using gcc 4.1.1 and 4.2.0 for Sparc v8 target, undefined reference to `WinMain' : When using Cygwin, SDL2 and Netbeans. Pythonc++ MinGW freeglut: 64 .dll glut.hgl.hglu.h! Is it correct to use "the" before "materials used in making buildings are"? The top option (of which they're both children) will add the library to both) Select Linker . opengl32 How do I connect these two faces together? 1)click "Project -> Build Options", click the "Linker" tab. For almost any file in my 'Include' headers, I make sure I have the right '.lib' file listed. Open the codeblocks editor and open your file/project. #include -lglut32. Make sure it is before the glut include as above. > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171): +1 (416) 849-8900. c++ gdi32, Powered by Discourse, best viewed with JavaScript enabled. Did you put the -lopengl32 -lglu32 -lglut32 in the correct location in the linker options? Do you definitely have the most recent version of Code::Blocks, as those errors appear to be in the OpenGL headers themselves. What is an undefined reference/unresolved external symbol error and how do I fix it? Click next again and where it asks where Glut is, point to : C:\Program Files (x86)\CodeBlocks\MinGW. Click next and give it a name and point to where you want the project saved too. spelling and grammar. C:Temp\ccjC3KZ3.o:test.c:(.text+0x28): undefined reference to `__imp___glutInitWithExit' glut32.lib If a question is poorly phrased then either ask for clarification, ignore it, or. Setting Up GLUT for Win32 With MinGW undefined reference to `__imp___glutInitWithExit' fatal error: GL/glut.h: No such file or directory. thanks @AlexReinking! 2) I'd do something like the following: set CMAKE_VERBOSE_MAKEFILE if you're using make (or ninja) and . MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' undefined reference to WinMain@16 when using boost with MinGW; mingw building error: undefined reference to `__chkstk_ms' How to fix undefined reference to `__imp_WSACleanup' (Boost.Asio) in CLion; undefined reference to '_WSAStartup@8'. Are you getting some compiler/runtime errors? The library name given above is the one that's relevant when using Microsoft compilers. 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 Your PRO file probably need a LIBS entry to suit. You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. I can't help with GLUT, sorry. The best way to start a new Fortran project is to use the "Fortran application" template: The content must be between 30 and 50000 characters. OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8, #include #ifndef GLUT_DISABLE_ATEXIT_HACK #define GLUT_DISABLE_ATEXIT_HACK #endif, Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). glu32 For example, for #include I make sure I have opengl32.lib referenced. I have read the included instructions for the Lib and they're very clear in what you need to do. Why does Mister Mxyzptlk need to have a weakness in the comics? In 'other linker options' i put . now that im usin the new devcpp i have these errors, [Linker error] undefined reference to `__glutInitWithExit@12, [Linker error] undefined reference to `__glutCreateWindowWithExit@8, [Linker error] undefined reference to `__glutCreateMenuWithExit@8, [Linker error] undefined reference to `glShadeModel@4, [Linker error] undefined reference to `glClearColor@16, [Linker error] undefined reference to `glClearDepth@8, [Linker error] undefined reference to `glEnable@4, [Linker error] undefined reference to `glDepthFunc@4, [Linker error] undefined reference to `glHint@8, [Linker error] undefined reference to `glClear@4, [Linker error] undefined reference to `glLoadIdentity@0, [Linker error] undefined reference to `glutSwapBuffers@0, [Linker error] undefined reference to `glViewport@16, [Linker error] undefined reference to `glMatrixMode@4, [Linker error] undefined reference to `gluPerspective@32, [Linker error] undefined reference to `glutFullScreen@0, [Linker error] undefined reference to `glutReshapeWindow@8, [Linker error] undefined reference to `glutInitDisplayMode@4, [Linker error] undefined reference to `glutGameModeString@4, [Linker error] undefined reference to `glutGameModeGet@4, [Linker error] undefined reference to `glutEnterGameMode@0, [Linker error] undefined reference to `glutInitWindowSize@8, [Linker error] undefined reference to `glutDisplayFunc@4, [Linker error] undefined reference to `glutReshapeFunc@4, [Linker error] undefined reference to `glutKeyboardFunc@4, [Linker error] undefined reference to `glutSpecialFunc@4, [Linker error] undefined reference to `glutMainLoop@0 ", ok lol i think it deffinately has sumtin to do with headers or the dlls but see in devcpp 5 i havnt seen one GL dll in the directories of devcpp except 2 for like c++, [QUOTE]Originally posted by oGL_nEwB: This CLion + MinGW Test CMake run finished with errors. email is in use. Although I linked files bit differently in DevC++, there were no errors or warnings. I don't have that source so I cannot be certain of precisely what's required. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. #pragma comment(lib,"GLU32.LIB") Re: undefined reference to glClear. Installing my file would make this clearer. I want to learn OpenGL programming and I tryed to create a pojects on Code::Blocks. https://stackoverflow.com/questions/21210895/, java - javaWindows, c++ - session LVS_EX_DOUBLEBUFFER , opengl - MonoDevelop (Linux) OpenGL , https://stackoverflow.com/questions/21210895/, javascript - Node.js Touchless (XCOPY) Windows , java - Sonar : Windows 7 : Throwing error against jdbc on start. Some other things I can think of: - Make sure you include GLEW first, then glut. lol now i have yet another error in devcpp Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2. #pragma comment(lib,"glaux.lib, =>>=>>=>>C/C++=>>=>> _DENUG, #include , https://blog.csdn.net/zhongjling/article/details/7532128, http://apps.hi.baidu.com/share/detail/31027308. glut On Windows 7 64 bit and Windows 10 32 bit. Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. They even explain how to compile with g++. since the thread you posted to has been. 1. Did you not get this issue in DevC++? I know this is old, but I had the same errors and found this post in my search for an answer, so I suspect I may be able to help someone else with this problem. I had the same problem as you with devcpp, and this #define solved mine. Unfortunately (as expected), they did not work, none of them, from the simplest code to the more complex stuff, compile errors everywhere (usually starting with "___IMP___" for some reason), Here's the build log for tut01_intro\triangle.cpp: But in case you haven't, go give it a try and also download the latest version of FreeGLUT binary release which is 3.2.1 from their official website. Maybe you need to check how the dll is being used. > undefined reference to `__imp_glutInitWindowPosition', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x196): > undefined reference to `__imp_glEnd', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x14b): Youd have to setup your development software to look in the directory where the files are kept. Provide an answer or move on to the next question. I'd rewrite some of the CMakeLists.txt as follows: Now, with this (or before this) I'd activate CMAKE_EXPORT_COMPILE_COMMANDSlink and CMAKE_VERBOSE_MAKEFILElink and run the build again, just to see exactly what gets compiled/linked. Answered by Stinomus 11 in a post from 13 Years Ago. If the executable is linked with a different CRT from the GLUT DLL, the GLUT DLL will not share the same CRT static data seen by the executable. i have dled also the glut libraries and the dlls and so on, well? Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). Everything is there, you just need to take the time to follow them. o and this is with the newer devcpp. Doing the reverse will again show those errors. Example of polymorphism preventing compiler optimization? However, linking OpenGL & GLUT turns out to be very frustrating - things just dont work. If a question is poorly phrased then either ask for clarification, ignore it, or. it's not linked in at all. [Solved]-OpenMP undefined reference to `_CRT_fenv' and `_setargv'-C++. Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? The two functions that are highlighted work just fine, and they are defined in one of the freeglut libraries: As per ben10's suggestion, I enabled CMAKE_EXPORT_COMPILE_COMMANDS before modifying anything in my CMake file, and this was generated: After that, I modified CMakeLists.txt according to what ben10 recommended, and now it won't compile. I reinstalled both MinGW and glut and I'm still getting the same result. These were all functioning mini games by the way. Do you need your, CodeProject, What sort of strategies would a medieval military use against a fantasy giant? Hi, I do not want to use visual studio express because microsoft just wants your cc and they are trying to kill opengl so there is no point to use their compiler. As a windows application or console? Chances are they have and don't get it. []QT undefined reference errors when trying to compile Hedge 2011-04-13 23:18:19 15538 2 c++ / qt / linker / header-files 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 Search. */, #define GLUT_DISABLE_ATEXIT_HACK, http://apps.hi.baidu.com/share/detail/31027308, qq_36674060: Make sure all libraries and setttings are the same. Error with GNU Linker (MingW Version) ld.exe File Format Not Recognized, Hot to repeat a value on top in notepad from datatable, Problem with configuring the source code with mingw "help", Text render difference between Notepad and Notepad ++. Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. Using Visual C++, I check under Project->Settings, and hit the Link tab. > undefined reference to `__imp___glutCreateWindowWithExit', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x8e): some of the glut functions arent working like glutCreateWindow and some of the gls arent working here are the errors EDIT: awesome article on CMake shared/static builds link. Re: Linker error: undefined reference to symbol 'glClear'. You made reference to not being able to find .dll files installing OpenGL provides you with the .dll files you need, but it doesnt necessarily put them anywhere where theyd be easy to get at. All rights reserved. I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc. The FreeGLUT library can have a different name depending on the generator but it will include the word "freeglut" in it. I've installed MinGW on my XP64 machine, along with GLUT. > undefined reference to `__imp_glClear', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xb1): (I'd even consider thinking about the lib prefix (that's also added on certain platforms). Move the cursor to the end of the last line of your program, press the Enter key, then save. ], ok i have dled the nehe 1st tutorial for glut based and i have tried to compile it in devcpp and those are the errors i get. Copyright 2023 www.appsloveworld.com. does devcpp 5 already link them or somethin? I mentioned that it might be depricated because looking back at my past projects I saw that I had it commented out with a note saying "Not Needed". The error message is below: Since it says that libfreeglut has no source (although it was pointed towards CMAKE_SOURCE_DIR/lib/), could that mean I messed up adding glut to MinGW? spelling and grammar. Looks like your connection to Qt Forum was lost, please wait while we try to reconnect. , _13754: and everyone always gives really stupid non-answers. There is a very prominent menu item at the very top of your program IDE called "Project". if you download my file, there's a readme in the MinGW>freeglut directory. Undefined References to _imp____glew* functions with minGW gcc MinGW64 undefined reference linking yaml-cpp program with mingw-w64 + cmake Linking issue with libcrypto: undefined reference to `__imp__CertFreeCertificateContext' MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' mingw64 . Start the IDE, press Alt-P, go to the "Parameters" tab, and enter the proper linker options in the "Linker" field: -lglut Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? Nobody is going to download your files and solve your problem. For almost any file in my Include headers, I make sure I have the right .lib file listed. If you are using MinGW then these should be located in the lib directory with the names of either "libopengl32.a" and "libfreeglut.a"/"libglut32.a"(if you are using glut) or "opengl32.lib" and "freeglut.lib". For example, for #include <gl/gl.h> I make sure I have 'opengl32.lib' referenced. undefined reference to WinMain@16 when using boost with MinGW. Undefined reference to `__imp___glutInitWithExit' and others, but library is linked, How Intuit democratizes AI development across teams through reusability. CrazyEddie: "I don't like GUIs". UNSOLVED OpenGL fixed function in Qt 5.7.0 Build Issue. vegan) just to try it, does this inconvenience the caterers and staff? Author. Compiling Rust static library and using it in C++: undefined reference, c++ and mongodb - can't compile - undefined reference to `boost::system::generic_category(), Attach custom object to QStandardItem in Qt. This You're probably missing a reference to the glut library. exit.c:(.text.exit+0x18): undefined reference to `_exit' collect2.exe: error: ld returned 1 exit status While testing I compiled a simple hello World using arm-none-eabi-gcc This was successful after adding --specs=nosys.specs to the command. ok that solved the exit problem Well how can I set up a window for my project then (and get keyboard actions etc.)? GLUT is typically built with the "/MD" option (the CRT with multithreading DLL support), but the Visual C++ linker default is "/ML" (the single threaded CRT). which is why i need help. Oh, and Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. C++ double free or corruption (out): Even with copy constructor and assignment operator, C++ nonblocking sockets - wait for all recv data, translating normal member variables to static member variables results in problems, How to modify Disjktra algorithm to have at least X vertices or K edges in shortest path, How to mock inheritance chain in C++ with google mock, How to log stuff in console in Visual Studio C++, Deduce array dimension from array name through C++ template metaprogramming, In OCaml, how big is the price of abstraction (i.e. glut32 [edit:] "undefined reference" is saying it can't find what is referenced in the glut.f header file. This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL), i'm trying to compile a program on codeblocks. (1)My version of Dev-Cpp is 4.9.9.2. I'm trying to get freeGLUT to work with MinGW. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW. Summary Files Reviews Support Mailing Lists Tickets Feature Requests; Bugs; Code Cvs In particular, atexit callbacks registered in the executable will not be called if GLUT calls its (different) exit routine). Acidity of alcohols and basicity of amines. +1 (416) 849-8900, > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x4c): Unless I add LIBS += -lglu32 -lopengl32 -lfreeglut I can't . I've had this problem for months. Further to <<_Superman_>>'s suggestion - since you're using Code::Blocks on Windows, your most likely compiler chain is MinGW. ], lol then set the permission of your file to 777 then execute it. I assume I've set something up wrong, or I haven't installed something I require. Provide an answer or move on to the next question. windows64. GLUT then calls the executable's exit function pointer to ensure that any "atexit" calls registered by the application are called if GLUT needs to exit. Something with the naming is indeed wrong here, this could be a CEGUI bug in the configuration you use. #include This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL).

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undefined reference to _imp____glutinitwithexit 12